If this is the wrong forum for this, moderators please move this post to the correct forum.
As a long time Modeler user, the number one thing I’d like to see implemented is the ability to take a paste from Adobe Illustrator or Photoshop paths. It would be very helpful to create a path in illustrator or a selection turned into a path in photoshop, then integrate it into Modeler. I’d love to take type layouts done by our design department and extrude, bevel or lathe it quickly.
I’d also love to see a camera map modeler that simply projects a texture while modeling. It would have to have to be able to project using real world camera data such as horizontal field of view. If you had camera location data including some measurements of the potential virtual set, you could scale and place your geometry based on where the image is hitting it. It would make it easy to quickly set up a scene and export it with a null at the camera location into a scene that could then be easily set up to work with motion capture data. It would also make it easier to set up proxy objects for shadow passes based on the added digital models in Animator.
Whatever