Log In | Register | Contact | Search


Forum Home  >  Electric Image Animation System  >  EIAS Technical Support  >  Thread
Search      Advanced Search
   
1 of 3
1
RPF files still broke in AE CS3
Posted: 13 October 2008 02:09 AM   [ Ignore ]  
Sr. Member
Avatar
RankRankRankRank
Total Posts:  121
Joined  2007-03-07

any chance of there being a fixed version of the shader to download?

 Signature 

http://www.7thlevelnonlinear.com
http://monday1313.imagekind.com

EIAS 7.0.1 - Amorphium3 - Silo 2.1 - VUE 6.5 Inf - Zbrush3.12 - Final Cut Pro HD suite
AE CS3 - Photoshop(of course) - Digital Performer 5.13- Ethno Instruments
OSX 10.4.11/10.5.5
8-Core MacPro 10 GB of Ram (2) Nvidia 7300 GT
17” Mac Book Pro 2.33 Ghz Core 2 Duo 3 GB of RAM
Dual 2.0 Ghz G5 2.5 GB of RAM
Dual 1.8 Ghz G5 2.5 GB of RAM
23” Cinema Display
(2) Planar 24in displays

Windows XP SP2 32 Bit
Intel

Profile
 
 
Posted: 13 October 2008 04:25 AM   [ Ignore ]   [ # 1 ]  
Member
Avatar
RankRankRank
Total Posts:  73
Joined  2007-05-24

Hi monday
Whats broke, RPF works fine for me in CS3…

Profile
 
 
Posted: 13 October 2008 01:59 PM   [ Ignore ]   [ # 2 ]  
Sr. Member
Avatar
RankRankRankRank
Total Posts:  121
Joined  2007-03-07

are using an intel mac? and EIAS 7.0.1?

i get the error reading file message from AE

 Signature 

http://www.7thlevelnonlinear.com
http://monday1313.imagekind.com

EIAS 7.0.1 - Amorphium3 - Silo 2.1 - VUE 6.5 Inf - Zbrush3.12 - Final Cut Pro HD suite
AE CS3 - Photoshop(of course) - Digital Performer 5.13- Ethno Instruments
OSX 10.4.11/10.5.5
8-Core MacPro 10 GB of Ram (2) Nvidia 7300 GT
17” Mac Book Pro 2.33 Ghz Core 2 Duo 3 GB of RAM
Dual 2.0 Ghz G5 2.5 GB of RAM
Dual 1.8 Ghz G5 2.5 GB of RAM
23” Cinema Display
(2) Planar 24in displays

Windows XP SP2 32 Bit
Intel

Profile
 
 
Posted: 13 October 2008 08:09 PM   [ Ignore ]   [ # 3 ]  
Member
RankRankRank
Total Posts:  85
Joined  2007-04-18

I do, too. Please see the last entry at http://www.eitechnologygroup.com/forums/viewthread/343/ : it’s the same issue. My guess is that the updater has the old faulty version of the Shader instead of the corrected one.

Profile
 
 
Posted: 13 October 2008 08:36 PM   [ Ignore ]   [ # 4 ]  
Member
Avatar
RankRankRank
Total Posts:  73
Joined  2007-05-24

Hi, I’m still on PPC, which sounds like the difference; import works fine. Only using for zbuffer so far. Sounds a pain though, someone needs to fix it quick for intel…

Profile
 
 
Posted: 14 October 2008 12:30 AM   [ Ignore ]   [ # 5 ]  
Sr. Member
Avatar
RankRankRankRank
Total Posts:  121
Joined  2007-03-07

i did see that, just trying to get some sort of response or info about the current state of things. i get teased into thinking that we would have a DOF solution that works with multi-layer renders(that doesn’t take forever to render...). guess we’ll have to wait and see…

 Signature 

http://www.7thlevelnonlinear.com
http://monday1313.imagekind.com

EIAS 7.0.1 - Amorphium3 - Silo 2.1 - VUE 6.5 Inf - Zbrush3.12 - Final Cut Pro HD suite
AE CS3 - Photoshop(of course) - Digital Performer 5.13- Ethno Instruments
OSX 10.4.11/10.5.5
8-Core MacPro 10 GB of Ram (2) Nvidia 7300 GT
17” Mac Book Pro 2.33 Ghz Core 2 Duo 3 GB of RAM
Dual 2.0 Ghz G5 2.5 GB of RAM
Dual 1.8 Ghz G5 2.5 GB of RAM
23” Cinema Display
(2) Planar 24in displays

Windows XP SP2 32 Bit
Intel

Profile
 
 
Posted: 14 October 2008 07:36 AM   [ Ignore ]   [ # 6 ]  
Sr. Member
RankRankRankRank
Total Posts:  309
Joined  2007-03-11

Hi, Monday1313

monday1313 - 14 October 2008 12:30 AM

i did see that, just trying to get some sort of response or info about the current state of things. i get teased into thinking that we would have a DOF solution that works with multi-layer renders(that doesn’t take forever to render...). guess we’ll have to wait and see…

We can confirm that a fixed vers of RPF shader (it had bugs under IntelMac) does really exist wink Since 7.0.1, i.e. more than half-year ago. But maybe there are some probs with posting, we seen several bug reports caused by old vers of the shader. Please ask Matt and/or Ian for update, posting files is out of our competency.

Profile
 
 
Posted: 14 October 2008 08:34 AM   [ Ignore ]   [ # 7 ]  
Sr. Member
Avatar
RankRankRankRank
Total Posts:  121
Joined  2007-03-07

Thank you very much Igors, and please, stay focused on programming.

smile

 Signature 

http://www.7thlevelnonlinear.com
http://monday1313.imagekind.com

EIAS 7.0.1 - Amorphium3 - Silo 2.1 - VUE 6.5 Inf - Zbrush3.12 - Final Cut Pro HD suite
AE CS3 - Photoshop(of course) - Digital Performer 5.13- Ethno Instruments
OSX 10.4.11/10.5.5
8-Core MacPro 10 GB of Ram (2) Nvidia 7300 GT
17” Mac Book Pro 2.33 Ghz Core 2 Duo 3 GB of RAM
Dual 2.0 Ghz G5 2.5 GB of RAM
Dual 1.8 Ghz G5 2.5 GB of RAM
23” Cinema Display
(2) Planar 24in displays

Windows XP SP2 32 Bit
Intel

Profile
 
 
Posted: 14 October 2008 08:38 AM   [ Ignore ]   [ # 8 ]  
Sr. Member
Avatar
RankRankRankRank
Total Posts:  121
Joined  2007-03-07

Wow!

Hey everyone! I just checked the downloads page, there is a download for version 7 shaders.

it’s for lonely wave and simple wave

 Signature 

http://www.7thlevelnonlinear.com
http://monday1313.imagekind.com

EIAS 7.0.1 - Amorphium3 - Silo 2.1 - VUE 6.5 Inf - Zbrush3.12 - Final Cut Pro HD suite
AE CS3 - Photoshop(of course) - Digital Performer 5.13- Ethno Instruments
OSX 10.4.11/10.5.5
8-Core MacPro 10 GB of Ram (2) Nvidia 7300 GT
17” Mac Book Pro 2.33 Ghz Core 2 Duo 3 GB of RAM
Dual 2.0 Ghz G5 2.5 GB of RAM
Dual 1.8 Ghz G5 2.5 GB of RAM
23” Cinema Display
(2) Planar 24in displays

Windows XP SP2 32 Bit
Intel

Profile
 
 
Posted: 14 October 2008 10:53 AM   [ Ignore ]   [ # 9 ]  
Sr. Member
RankRankRankRank
Total Posts:  309
Joined  2007-03-11

Hi, Monday1313

monday1313 - 14 October 2008 08:38 AM

Wow!

Hey everyone! I just checked the downloads page, there is a download for version 7 shaders.


it’s for lonely wave and simple wave

Well, maybe it does mean: those shaders are more important for users than RPF. Anyway - there is a visible progress wink

Profile
 
 
Posted: 14 October 2008 12:51 PM   [ Ignore ]   [ # 10 ]  
Member
RankRankRank
Total Posts:  85
Joined  2007-04-18

I’ll email Matt about this.

Profile
 
 
Posted: 15 October 2008 10:48 AM   [ Ignore ]   [ # 11 ]  
Sr. Member
Avatar
RankRankRankRank
Total Posts:  310
Joined  2007-03-09

Well, maybe it does mean: those shaders are more important for users than RPF.

Or maybe the people doing motion graphics is not bothering in asking and they have found a better way to do it either by exporting camera data or by doing it the old way. As always not very serious about the feature which is promoted. Maybe that is why Ian hasnt put a Video tutorial about the subject RPF i dont mean static PSD files but a sequence of PSD files impoted into AFX CS3 which is the lates version.

Profile
 
 
Posted: 15 October 2008 11:23 AM   [ Ignore ]   [ # 12 ]  
Member
Avatar
RankRankRank
Total Posts:  73
Joined  2007-05-24

The basic fact is, if something’s there in the software it should work, and if not it should be fixed fast. I would hazard a guess to say the majority of people using EI would be using AE, and would want RPF to work. I’m lucky cause I’m one of the sluggards still on PPC, but seems like its broken on intel. I would suggest someone talks to Adobe soon about it (considering the first posts on this were last year!)

Profile
 
 
Posted: 15 October 2008 11:26 AM   [ Ignore ]   [ # 13 ]  
Member
RankRankRank
Total Posts:  85
Joined  2007-04-18

Or maybe they correct some bug in their Mac versions.

Profile
 
 
Posted: 15 October 2008 02:39 PM   [ Ignore ]   [ # 14 ]  
Sr. Member
Avatar
RankRankRankRank
Total Posts:  310
Joined  2007-03-09

smile Guys lets be honest is easier to fix these feature in EIAS than it is for Aodbe to fix a espcific item that doesnt work in EIAS. Is EIAS job to fix the issue ASAP. In future releases they should do more testing something like these is IMOP lack of concentration.

Profile
 
 
Posted: 15 October 2008 05:31 PM   [ Ignore ]   [ # 15 ]  
Member
RankRankRank
Total Posts:  85
Joined  2007-04-18
Rory - 15 October 2008 11:23 AM

The basic fact is, if something’s there in the software it should work, and if not it should be fixed fast. I would hazard a guess to say the majority of people using EI would be using AE, and would want RPF to work. I’m lucky cause I’m one of the sluggards still on PPC, but seems like its broken on intel. I would suggest someone talks to Adobe soon about it (considering the first posts on this were last year!)

There is no need to contact Adobe: after I first noticed the issue and warned EI about it, Matt Hoffman let me try a working beta version which just needed to be able to produce correlatively named RPF files, everything else working perfectly in AE. That was around January, I think. My guess is the final version for Intel Macs was done, but somebody put the buggy shader in the EIAS updater instead of the new one.

Profile
 
 
   
1 of 3
1
 
‹‹ Time Lapse Light Effect      QTVR ››