Hi,
Was wondering if others have my same issue and if the devs are aware of it.
Whenever I duplicate an object in EI8 all the animation channels toggle switches get inverted. ie. If I have and object with x-form, material and deformations animated, when I duplicate that object I get all the other channels turned on and those three turned off.
It does not affect the keyframes so I just need to manually re-switch all the toggles but it’s time consuming.
rdm