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stitching problems
Posted: 05 November 2007 03:54 AM   [ Ignore ]  
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Hi, I’ve rendered a long animation (2 mins, 3000 frames) via renderama, and when it comes to stitching the movie it gives me an error when it’s almost done (exactly at 93.70%). What can I do?. Does anybody know how to solve this problem?.
Thanks

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Posted: 05 November 2007 05:31 AM   [ Ignore ]   [ # 1 ]  
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Check there are no zero k .img files in your Renderama output folder.

Will it stich with Quicktime?

Ian

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Ian Waters
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Posted: 05 November 2007 06:44 AM   [ Ignore ]   [ # 2 ]  
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I don’t know if it would do it with quicktime. The problem is that it’s been a really long render (5 days), and I want to try to solve the img file before moving to the quicktime option. I will check the zero thing you just say. What’s that anyway??

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Posted: 05 November 2007 07:01 AM   [ Ignore ]   [ # 3 ]  
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I have had this problems on a number of occasions and the way I got renderama to stitch the animation was removing the last frame of the animation in the renderama folder and then stitch it. For some reason the last frame sometimes get corrupted.

I hope that helps

Robert

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Posted: 05 November 2007 07:28 AM   [ Ignore ]   [ # 4 ]  
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And, I guess your final .img won’t go over 2Gb, but I think that it won’t stitch if it’s bigger than that… Unless that’s changed now?

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Posted: 05 November 2007 08:48 AM   [ Ignore ]   [ # 5 ]  
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Thanks to all for your response. Actually it’s 2GB file, I didn’t know that you can’t render files bigger than 2GB.
I will try as soon as I get home that last frame thing
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Posted: 05 November 2007 09:02 AM   [ Ignore ]   [ # 6 ]  
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If it’s bigger then 2GB then you need to stitch it in Quicktime (Open Image sequence and save as Animation codec with Alpha).

Renderama will not stitch an animation together if one of the output .img files is 0k in size, this occasionally happens if a slave errors or times out, so just check the output folder to be sure (EIAS 66 > Renderama Jobs > Job Name > Output)

Ian

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Ian Waters
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EI Technology Group, LLC.

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Posted: 05 November 2007 09:27 AM   [ Ignore ]   [ # 7 ]  
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Thanks

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