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Tiffany Glass Look
Posted: 14 February 2008 04:22 PM   [ Ignore ]  
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I am in need some help with a project which has a Logo which originally aired as Tiffany Leaded Glass, I reproduced the Model however I can’t seem to reproduce anything that I can use. I looks like plastic at best.

I hope to find someone who can help for a coin. Perhaps real paper at that!

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Tim Cutt
It’s a Secret Studios
http://www.itsasecret.com

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Posted: 15 February 2008 03:42 AM   [ Ignore ]   [ # 1 ]  
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Have you put in the Refraction Index, in the material tab, the right value for your type of glass?

http://www.ps.missouri.edu/rickspage/refract/refraction.html

another thing might be to put in a reflection map, so that your glass reflects it´s environment.

Hope this helps a bit.

Regards
Stefan

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Posted: 15 February 2008 01:22 PM   [ Ignore ]   [ # 2 ]  
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Thanks for the great link. I’ll try it
Tim Cutt

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Tim Cutt
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Posted: 26 February 2008 12:51 PM   [ Ignore ]   [ # 3 ]  
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Tim,
any luck?  We’d love to see your results.

I imagine this is clear to you, and for others looking for the glass look… a transparent material will not look like real glass unless you have an environment to reflect.  You’ll get specular highlights, but no bling with out something to reflect.  Put something in the world global reflection area (don’t forget to check use global maps for al you materials in the reflection tab), or put a sphere around your project which is mapped and set to reflection object only.

Yon

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http://www.BlackBoxDesign.com

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