Hi all,
I just wanted to share a few temporary fixes for some regular crashes several of us have been experiencing.
Crash 1:
RAYT errors in Camera, however if you launch the exact same render again, it works. This error appears if you have RAM in Camera set very high.
Solution: Lower the RAM allocation to Camera to 1750MB.
Crash 2:
Camera unexpectedly quitting. Camera will quit and the crash report lists the thread that crashed it as ‘com.apple.QD’ (Apple quickdraw). This occurs only on very long renders (45mins plus).
Solution: Close the Camera window when Camera opens.
Crash 3:
Renderama not connecting consistently with slaves.
Solution: Turn off the Apple Firewall (in System Prefs) on ALL machines.
Crash 4:
Camera does not always launch when it receives a .ccn (via Renderama).
Solution 1: Restart
Solution 2: Manually start the Camera app in the slave, it will then work perfectly for the duration of the job.
Hope this helps someone,
Ian