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“Command Load Channel Error : Plugin code is not available”
Posted: 27 May 2008 08:04 AM   [ Ignore ]  
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Hey all

Been working on a project and used the Heliodon product (by Dave Stoddard) to position my sun etc.

Project was going great and then I took it home, worked on it a bit, brought it back into work - re assigned where the files were and CLUNK I get the error message shown in the title of this post.

Going back to the earlier project and it works fine so I can retrace my steps if needs be but wondered whether any of you Xpressionados had seen this problem and solved it.

It also pops up a message about not have the plug in code for unershape - perhaps I’ve just corrupted my sockets folder somehow ?

Anyway, thought it worth asking.

James

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Posted: 27 May 2008 08:20 AM   [ Ignore ]   [ # 1 ]  
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okay so skip that everyone - turned out that it had linked itself to a copy of Xpressionist and ubershape that was collected with a previous file. I deleted them out the collected folder (thus forcing it to use the plugins in the sockets folder) and hey presto its all tickety boo once more.

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