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Roving keyframes
Posted: 11 October 2008 05:39 AM   [ Ignore ]  
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Hi,

I’m not a function curves power-user by any stretch, and was wondering, does anyone know if theres an equivalent to after effects “roving keyframes” in the EI fcurve editor, or is there an easy way to achieve this function (ie smooth velocity acrosss keyframes) without resorting to tinkering with the keyframes manually? Those little handles are very sensitive sometimes… and getting a flat velocity graph should be easy and fast. In after effects you select the keys between the first and last and when set to rove across time they automatically go to the point in the timeline where they give the smoothest motion. If it doesnt exist it would be a nice little feature.

Also (I really should read the manual here but its more fun asking you guys) is there a way to get bezier style handles in the fcurve editor (like those for spatial editing in the world views, that extend like the standard bezier handles in illustrator et al)?

And lastly, and this is the dumbest question, how do I switch on those cute little smiley and £$**ª@ symbols (on safari mac)? My posts are always so dull and prosaic… sometimes they need a little visual embellishment (insert wink!)

Many thanks
Rory

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Posted: 12 October 2008 02:52 AM   [ Ignore ]   [ # 1 ]  
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Hi Rory,

There is no system of ‘roving’ keyframes in EIAS, which, would, of course, be very nice to have. The only kind of handle manipulator available is on the f-curves. Using the FCE requires most things to be done by hand. Double clicking on the channels will bring up a window in which you can change the curve type, or choose ‘hold value’ which is very useful if you don’t want something to change over time.

I’d really like some work to be done on the FCE, but as it is, you can do pretty much what you like, it just takes a bit more time.
Best,
Ian

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Ian Waters
Development Specialist,
EI Technology Group, LLC.

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Posted: 12 October 2008 10:41 PM   [ Ignore ]   [ # 2 ]  
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Thanks Ian.
Yes the FCE is good but like you say, manual… could do with a few improvements in the automation dept to make it more beginner friendly (or just fast). And being able to use extendable bezier handles rather than fixed length would be great. A quick little v8 addition?
Cheers
Rory

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Posted: 13 October 2008 06:38 AM   [ Ignore ]   [ # 3 ]  
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Been requested. Several times.

But rendering features got placed ahead of basic Animation features in the priority list. Something that many of us have raised the red flag about.

Hopefully this will be addressed in future updates.

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