Hi,
I have some high resolution models which I render in Camera.
These models have some sharp edges for details which must be shown.
Problem ist: if I deselect the “smooth across faces” option in the shading tab, the polystructure becomes visible.
Is there a hidden button or preference when camera is smothing? A kind of angle threshould or something like that?
The sharp edges are at 90° and lower, the overall polyangle is larger than 160°.
I cannot round the edges because it’s a construction-model which needs these sharp edges for beeing produced.
Thnak you for any hint to ths problem.
Regards
Frankg