Paralumino - 21 February 2009 12:12 AM
Its a great idea. I think the idea of a rapid rigging solution would be a marvelous enhancement for EIAS. At least as a base to entry level character animation work. Diego (dieGolum) has some wonderful examples of work he is doing with his new motion capture system. Just looking at his output of dancing characters animated in Animator, and rendered in Camera is a site to behold. Great work!
Diego’s Work
EIAS CAN become a solid source for this kind of animation. I have no doubt in my mind.
Thank you Brian,
I have the suite of C4D with all modules+Vray, but the truth is that EIAS is the unique program that allows me to test and tests animation render without it becomes a time problem, and it is very solid in BVH import files, often I import 6-8 minutes of motion capture for several caracters simultaneously and works perfectly, but in C4d with just 1 minut for one caracter he becomes very heavy.