
EIAS Officially Transfers to EIAS3D

EI Technology Group Announces Sale of EIAS Intellectual Property

Developmental Changes at EI Technology Group

EI Technology Group announces EIAS v8
I'm Tomas Egger, nowadays Film Director and VFX Supervisor of AD Studio, a TV Advertising Studio in Brazil. I helped found AD 7 years ago with Jarbas Agnelli, the owner and one of the best Advertising men in the country. We started working on video clips, one per year, and were successfully rewarded at the Video Music Awards, Brazil by MTV. My first commercial in AD Studio was for Bradesco (bank company) titled “Mouse”. After that, we had the opportunity to work with great global brands such as Coca-Cola, Nokia, Motorola, Fiat, VolksWagen and more.
Since my father took me to see “Star Wars” in 1978 (we had a one year delay in those days…) I knew I would work with animation and VFX. In 1994, when I was a freelance artist, a friend asked me to do some motion graphics design for some Brazilian documentaries for Grifa Films. I remember that with this money I bought my first copy of EIAS and learned extremely fast. I immediately did my first visualization for Natura Cosmetics, the largest Brazilian cosmetic company. Since then, I have never stopped working with EIAS.
TIM Finger created by Tomas Egger
The most challenging project was a music video clip called “Get Down” that I made for AD band. The most beautiful, was also a music video clip entitled “Instinto Coletivo” for O Rappa band.
It’s very easy to use, so intuitive. It Handles millions of polygons. It also produces the most beautiful renders in the least amount of time.
I can tell you for sure, the final image quality is something amazing.
I usually work with After Effects, Synth Eyes, Real Flow, Maya (my wife’s name, can I believe it?!) and Motion builder. All of them work fantastic together, and much better after the release of FBX for EIAS.
I was really happy about the release of FBX for EIAS. When FBX was in its Beta cycle I did my last music video clip, “Abnormal”. I won the Art Direction prize in VMB; a project that I recorded and edited all mocaps using motion builder and importing via FBX into EIAS. I’m expecting new tools of character animations to be improved in the future.
Always work with low resolution versions to fast previews and render your final images in high resolution controlled by XPressionist. Use XP Scripts to speed up your layers animation.
My tools in EIAS: CA animations use Encage plug-in, AG Shaders, M-Forge shader, all Northernlights3d plug-ins. And I'm happy to see new, fantastic plug-ins from Paralumino.
Motorola Rokr created by Tomas Egger
I really would like to work on a project for children, a 3D effects TV show for instance. That’s something I’m thinking of. Meanwhile I have tons of TV advertising to finish and I want to direct my own Music Video Clip.
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